Capy of Gods

Items

Items come from chests, the shop, the vending machine and boss drops. They go into your backpack and stack. Rarity determines both how strong the effect is and how rare the drop is. Luck shifts the odds toward higher rarities.

Once the condition is met, the unlock is purchased with rubies in the Unlockables menu. The demo contains a curated subset of the content. Anything marked “Full game” is only in the complete version.

Common

Aguapé Thorn

Aguapé Thorn

In the demoCommon

On hit 4% chance to apply bleed: 5 damage/s for 3s per stack. New procs refresh duration and add damage.

Available from the start.
Ambush Claw

Ambush Claw

Full gameCommon

+20% damage to enemies above 90% HP. Stacks with each pickup.

Available from the start.
Bitter Herb

Bitter Herb

Full gameCommon

On kill permanently gain 5 max HP. Each stack raises the cap by 100 extra HP.

Available from the start.
Blue Earrings

Blue Earrings

Full gameCommon

Each stack increases your attack speed by 10%.

Available from the start.
Capibar Morsel

Capibar Morsel

In the demoCommon

On kill 1% chance per stack to drop food that heals 5% of your max HP.

Available from the start.
Capibara Hooves

Capibara Hooves

In the demoCommon

Each stack increases your movement speed by 15%.

Mission: Generous Patron. Leave 5 tips at the Capybara Springs. 20 rubies
Champion's Belt

Champion's Belt

Full gameCommon

While at full HP deal 20% more damage. Each stack adds another 20%.

Mission: Giant Slayer. Defeat 5 semi-bosses in total. 20 rubies
Crystal Shield

Crystal Shield

In the demoCommon

After 3s without taking damage a shield forms that fully absorbs the next hit.

Mission: Living Anvil. Take 5000 damage in total. 20 rubies
Explosive Mate

Explosive Mate

Full gameCommon

Each stack reduces your dash cooldown by 15%.

Mission: Demolition Paws. Destroy 200 breakable objects in total. 20 rubies
Forged Fangs

Forged Fangs

In the demoCommon

Each stack increases your damage against elites and bosses by 25%.

Mission: First Blood. Defeat 500 enemies in total. 20 rubies
Lagoon Slug

Lagoon Slug

Full gameCommon

After 10s without taking damage regenerate 1% max HP/s. Each stack adds +1%.

Available from the start.
Leather Cape

Leather Cape

Full gameCommon

Each stack grants +5% dodge chance up to a maximum of 95%.

Available from the start.
Lucky Bag

Lucky Bag

Full gameCommon

+25% gold gain. Stacks with each pickup.

Available from the start.
Portable Trampoline

Portable Trampoline

In the demoCommon

Grants +1 extra jump. Stacks with each pickup.

Available from the start.
Telescopic Sight

Telescopic Sight

In the demoCommon

+10% critical hit chance (x2 damage). Stacks with each pickup.

Available from the start.
Wooden Hammer

Wooden Hammer

In the demoCommon

On hit 5% chance to knock back the enemy. Does not affect bosses.

Available from the start.

Rare

Coypú Teeth

Coypú Teeth

Full gameRare

Grants +10% lifesteal per stack.

Available from the start.
Electric Cord

Electric Cord

Full gameRare

On hit 5% chance to chain lightning between nearby enemies.

Mission: Walking Storm. Defeat 300 enemies with the Thunder Coil in total. 40 rubies
Headshot

Headshot

In the demoRare

Common enemies at or below 5% HP are instantly killed by any hit.

Mission: Hawk Eye. Land 300 critical hits in total. 40 rubies
Rubber Ball

Rubber Ball

In the demoRare

On hit 10% chance to launch a rubber ball that automatically chases enemies.

Available from the start.
Sticky Slime

Sticky Slime

In the demoRare

On hit 20% chance to slow the enemy by 40% for 1 second. Does not affect bosses.

Available from the start.
Straw Cape

Straw Cape

Full gameRare

While airborne take 20% less damage per stack up to a maximum of 80%.

Available from the start.
Will-o'-Wisp

Will-o'-Wisp

In the demoRare

On kill 5% chance to summon a will-o-wisp that deals 40 damage/s for 5 seconds.

Mission: Ash and Embers. Defeat 200 enemies with burns in total. 40 rubies
Wooden Ring

Wooden Ring

Full gameRare

Critical hits increase your attack speed by 10% for 2s up to a maximum of 30%.

Available from the start.

Epic

Capibara Tail

Capibara Tail

In the demoEpic

Your attacks have a 10% chance to stun the hit enemy. Does not affect bosses.

Available from the start.
Frozen Finger

Frozen Finger

Full gameEpic

Kill 20 enemies in a row without taking damage to summon an ice blizzard where you stand that damages enemies for 5s. Its size grows with your weapon size, with diminishing returns. Taking damage resets the counter.

Mission: Bane of Elites. Defeat 30 elite enemies in total. 80 rubies
Hallucinogenic Mushroom

Hallucinogenic Mushroom

In the demoEpic

On elite kill enter Frenzy for 4s: +50% attack speed and +100% movement speed.

Mission: Expert Looter. Open 25 chests in total. 80 rubies
Leaf Lenses

Leaf Lenses

Full gameEpic

Enemies affected by any status effect take 60% more damage per stack.

Available from the start.
Magic Missile

Magic Missile

In the demoEpic

On kill launch 2 magic missiles that home in on enemies and explode on impact or when their lifetime ends.

Mission: Promising Armorer. Get any weapon to level 20 in a single run. 80 rubies
Shattered Prism

Shattered Prism

In the demoEpic

Your weapons gain +1 Quantity. Stacks with each pickup.

Mission: The Detective's Eye. Defeat 10000 enemies playing as Bob. 80 rubies
Stat Absorb Gun

Stat Absorb Gun

Full gameEpic

On elite kill your total damage is doubled for 4 seconds.

Available from the start.
Talking Head

Talking Head

Full gameEpic

Continuously lose 1% max HP per second but your total damage is doubled.

Mission: Boss Slayer. Defeat 30 floor bosses in total. 80 rubies

Legendary

Black Cat

Black Cat

Full gameLegendary

Once per run upon reaching 0 HP revive with 15% max HP and 5 seconds of invulnerability.

Mission: Tower Conqueror. Complete Phase 1 on Hard difficulty. 150 rubies
Carnivorous Seeds

Carnivorous Seeds

In the demoLegendary

On kill 7% chance to summon an allied carnivorous plant that attacks nearby enemies for 30 seconds.

Mission: Nightmare of the Tower. Defeat 25000 enemies in total. 150 rubies
Fermented Mango

Fermented Mango

In the demoLegendary

On hit 3% chance to trigger an explosion dealing 80% of your damage in an area around the enemy.

Available from the start.
Music CD

Music CD

In the demoLegendary

Kill 20 enemies in under 5 seconds to activate Disco Mode: each kill launches a CD from your position toward a random enemy.

Mission: Lord of the Horde. Reach level 5 of the Raging Horde in a single run. 150 rubies
Punching Bag

Punching Bag

Full gameLegendary

Hitting the same enemy consecutively stacks +0.1% bonus damage per stack applied on the next attack.

Mission: Unstoppable Force. Deal 500 000 damage in a single run. 150 rubies
Shaman Mask

Shaman Mask

Full gameLegendary

Whenever you heal a magic skull is automatically launched dealing 250% of the healed amount as damage.

Mission: Tempered Climber. Complete Phase 1 on Medium difficulty. 150 rubies
Soul Crystal

Soul Crystal

Full gameLegendary

On kill heal 10% of your max HP up to a maximum of 50% per kill.

Mission: Half a Hundred. Reach level 50 in a single run. 150 rubies
Strange Potion

Strange Potion

In the demoLegendary

All your healing is twice as effective. Each stack doubles the effect again.

Mission: Soul of the Springs. Leave 20 tips at the Capybara Springs. Leave 20 tips at the Capybara Hot Springs to unlock. 150 rubies

The wiki is maintained by the developer and reflects the current build. Numbers may change with updates. Last updated: 2026-09-07.